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Re: [Public WebGL] OpenGL drivers in Firefox

Youhave a point about prefer_gl, provided that the code paths in the browser for using GL are the same in its Windows and Linux versions. But the other preference for disabling the shader validator just opens the door to abuse.



On 27/12/2010 22:55, Steve Baker wrote:
Setting the "prefer_gl" preference on a Windows machine under Firefox is
logically identical to testing the application under Linux or MacOS (and
thereby forcing it to use OpenGL). If these "popular applications" work
differently under different OS's then we have a problem that's much
bigger than whether we allow users to flip the flag or not.
fn:Mark Callow
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