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[Public WebGL] Web OpenCL vs javascript web workers
- To: public webgl <public_webgl@khronos.org>
- Subject: [Public WebGL] Web OpenCL vs javascript web workers
- From: John Davis <jdavis@pcprogramming.com>
- Date: Sat, 18 Dec 2010 05:37:56 -0600
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- List-id: Public WebGL Mailing List <public_webgl.khronos.org>
- Reply-to: jdavis@pcprogramming.com
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What's the status on WebCL (_javascript_ binding to OpenCL)? Via SSEx instructions and multiple cores there's significant horsepower available for procedural texturing and modeling of game art locally. With the Typed Arrays spec as the interface, a lot could be done. 2nd generation of the implementation could move out from SSEx to the GPU or GPGPU.
What is necessary to get this spec on rails? Are we simply waiting for the first release of WebGL?
JD