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[Public WebGL] a few Chromium + ANGLE features
- To: public_webgl@khronos.org
- Subject: [Public WebGL] a few Chromium + ANGLE features
- From: Evgeny Demidov <demidov@ipm.sci-nnov.ru>
- Date: Fri, 17 Dec 2010 11:34:56 +0300
- List-id: Public WebGL Mailing List <public_webgl.khronos.org>
- Organization: IPM RAS
- Sender: owner-public_webgl@khronos.org
- User-agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.9.2.13) Gecko/20101207 Thunderbird/3.1.7
sorry if they are known bugs. All work fine with OpenGL and in Firefox.
1. "texture2D no matching overloaded function found" shader message in
3D simulations
http://www.ibiblio.org/e-notes/webgl/waves/barkley3d.html
texture2D are not supported in vertex shaders?
2. textures are not proper scaled in the particle demo
http://www.ibiblio.org/e-notes/webgl/models/fire.html
3. The Mandelbrot set should be black (not dirty green) in
http://www.ibiblio.org/e-notes/webgl/mandelbrot_zoom.html
"for" operator feature?
Evgeny
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