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Re: [Public WebGL] WebGL extension registry

Should these extensions be marked as "draft" given that not even the WebGL spec is official yet?

Also, is there any particular reason the specs limit texImage2D and texSubImage2D to only using ArrayBufferView? Given all the conversion that happens already for texImage2D with img/video/canvas it seems like it would be really simple for implementations to support conversions to float and half float like they already convert to 4_4_4_4, 5_6_5 and 5_5_5_1

On Mon, Dec 6, 2010 at 10:45 AM, Kenneth Russell <kbr@google.com> wrote:
The WebGL working group is pleased to announce the availability of the
WebGL extension registry. The preliminary URL is:


This URL is likely to change in the coming weeks. A link to the
registry has been added to the references section of the
specification, and that link will be kept up to date.

OES_texture_float is close to being implemented in WebKit, and we'll
post to the list once it is.

Specifications for a few more extensions (OES_depth24,
OES_standard_derivatives, ...) are planned; see comments in the HTML
for the extension registry.

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