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Re: [Public WebGL] Quake compatible with recent WebGL implementations

On Thu, Dec 2, 2010 at 10:58 AM, Patrick Baggett
<baggett.patrick@gmail.com> wrote:
>> > Maybe that site is out of date. But that brings up the real question of
>> > why isn't anyone hosting the game? Are there legal restrictions?
>> Yes, there are. The media (textures, models, sounds) are copyrighted
>> and can't be redistributed. If someone hosted the engine with a
>> user-created level, that would plausibly be OK.
>> -Ken
> Even the shareware version?

Even the shareware version. Check the license.

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