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[Public WebGL] Minor update to default clear values

Per discussion on today's WebGL conference call (and because Zhenyao
Mo is cleaning this up in WebKit right now) I've clarified the values
used when clearing the drawing buffer after resize in Section 2.2. In
particular, the clear depth is the default 1.0 rather than 0.0 as was
implied. Please send any comments or concerns to the list.

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