[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Public WebGL] Weird alpha issue.

Please. If you can simplify into the form of a test that can drop into the test suite at

that would be even better.



I should probably simplify it some more first - there is a lot of
left-over junk in there...but you're certainly welcome to have it.

  -- Steve

On 11/04/2010 09:41 PM, Mark Callow wrote:
I think this test case or derivations of it should be added to the
official test suite. It is generally good practice to add tests which
have uncovered previously unseen bugs.



Thx for helping identify the issue and providing a nice test case
(please don't delete it.  At least keep it for a few days, as I used
the link in my bug report).


On Mon, Nov 1, 2010 at 11:16 AM,  <steve@sjbaker.org> wrote:
Yep - it looks fine in the Canary build under Windows with --use-gl=desktop.

Presumably that's the difference though.  Under Linux, Chrome is forced to
use OpenGL because it's the only game in town.  If there is no
destination-alpha bug in Chrome/OpenGL then that explains what I'm seeing.

You are currently subscribed to public_webgl@khronos.org.
To unsubscribe, send an email to majordomo@khronos.org with
the following command in the body of your email:
fn:Mark Callow
org:HI Corporation;Graphics Lab, Research & Development
adr:Higashiyama 1-4-4, Meguro-ku;;Meguro Higashiyama Bldg 5F;Tokyo;;153-0043;Japan
title:Chief Architect
tel;work:+81 3 3710 9367 x228
tel;fax:+81 3 5773 8660
url:http://www.hicorp.co.jp,  http://www.mascotcapsule.com