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Re: [Public WebGL] frac or fract?

----- Original Message -----
> Under Minefield/Linux 64bit

Don't use the 64-bit linux builds :-)  The GLSL validator isn't enabled on them due to build issues, and so you're not getting the same GLSL ES -> desktop GLSL translation as you do on 32-bit and on the other platforms.

(WebGL isn't enabled by default on the 64-bit builds for this very reason, it's enabled by default elsewhere)

    - Vlad
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