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Re: [Public WebGL] Odd behavior on eePC netbook.

----- Original Message -----
> So what about Firefox? Is it punting on context creation because the
> maximum fragment shader length that the hardware can support is less
> than some minimum spec or something? Should Chrome (technically) be
> punting too?

Nope -- Chrome is using ANGLE by default, so is going through dx9.  We're only trying to create a GL context, which being GL 1.4, won't have sufficient capabilities for WebGL.  You can get a somewhat out-of-date test extension from http://people.mozilla.com/~vladimir/misc/angleproject.xpi that'll enable ANGLE in Firefox, though we're working on getting it available in the core build.

    - Vlad
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