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Re: [Public WebGL] ArrayBuffer, Concatenation and String-Array Conversion, a proposal



On Oct 5, 2010, at 3:19 PM, alan@mechnicality.com wrote:

> On 10/05/2010 03:06 PM, Chris Marrin wrote:
>> 
>> And if we were to do that, I would propose we use base64 as the serialization format. The overhead is small, there are many tools for it, and it's already supported in other parts of HTML in the data: URL format. I think it would be a mistake to support some sort of direct binary string format.
>> 
>> ---
>>   
> Base64 is fine - what encoding? and/or how would you define the encoding? (UTF-8, UTF-16, ASCII etc. etc)

Isn't that taken care of by XHR and/or the HTML encoding?

-----
~Chris
cmarrin@apple.com




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