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Re: [Public WebGL] TypedArrays request.responseArrayBuffer, servers and endianness
On 09/29/2010 02:37 PM, Vladimir Vukicevic wrote:
This is what I was getting at in my original post. Since one of our
(mechnicality's) major bottlenecks at the moment is the
serialization/deserialization through text and also a needless copy due
to a shortcoming in GWT, I'm very keen to experiment with the
mozResponseArrayBuffer stuff ASAP.
----- Original Message -----
The whole point of the DataView is to avoid hackery in trying to
figure out the endianness of the machine. I can't imagine a case where
there would be a need to format the data on the server. "network byte
order" for internet protocols is big-endian. That doesn't mean you
need to ship your data in big-endian format, but your computer is
sending and receiving big-endian data constantly, so it needs to deal
Well... technically, your computer is just receiving bytes for the packet payload. If you needed to communicate between two computers and couldn't agree on endianness in any way, then yeah, you should probably use big endian. But for interpreting the raw application data, both ends of which are under your control, should be up to the application. For this type of usage, reformatting the data on the server (or really, just keeping a big endian and little endian version on the server) is probably the fastest thing -- it'll give you exactly what you want to feed in to webgl directly.
It should be noted that these days keeping a few 10's of megabytes on a
server is incredibly cheap, but serializing/deserializing the same data
over and over again is a real waste of b/w and cpu - and I haven't
noticed any mobile devices exactly being flush with memory, so avoiding
as much copying there is a good thing as well.
Well, skipping DataView entirely is a good move. I'm going to do some
experiments over the next few days and I'll report back if anyone's
You should pick an endianness and store all your data in that form onYep, that would work (though Firefox doesn't yet implement DataView!), but given that you know the endianness of your client platform, you should be able to optimize this even more and skip using DataView entirely.
the server. Then use DataView to access it and provide the endianness
flag that matches the endianness of the data. The implementation
should take care of the rest.
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