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[Public WebGL] Consumed Attribute

From WebGL spec 6.2:

"If a vertex attribute is enabled as an array, a buffer is bound to that attribute, but the attribute is not consumed by the current program, then regardless of the size of the bound buffer, it will not cause any error to be generated during a call to drawArrays or drawElements."

What exactly is the definition of an attribute being consumed by a program?

Erik Möller
Core Developer
Opera Software
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