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[Public WebGL] Added security section to typed array spec

I noticed that the typed array spec didn't have a security section like the WebGL spec. I believe the only security issue there is uninitialized ArrayBuffers, and the ArrayBuffer constructor states that buffers must be initialized to 0. But for the security conscious I felt it was important to have a section that made it explicit. It's a single paragraph and simply spells out the initialization issue and the constraints.

Please review and let me know what you think:



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