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Re: [Public WebGL] Shader validator issue.



On Aug 24, 2010, at 11:14 AM, Kenneth Russell wrote:

> On Tue, Aug 24, 2010 at 9:31 AM, Chris Marrin <cmarrin@apple.com> wrote:
>> 
>> On Aug 23, 2010, at 1:41 PM, Kenneth Russell wrote:
>> 
>>> Support for OES_standard_derivatives is in the process of being added
>>> to the ANGLE shader validator. See
>>> http://code.google.com/p/angleproject/issues/detail?id=25 . Once this
>>> is in place, it will be possible to enable OES_standard_derivatives in
>>> a WebGL app. (We need to start a WebGL extension registry...part of
>>> this is still on my plate.)
>> 
>> Extensions aren't enabled in WebKit yet, are they? How about Firefox?
> 
> They aren't enabled in WebKit yet. I think we need to specify them
> before adding support.

The extension mechanism is defined in the spec, but the functions are not yet in WebKit I see. Once they are, it seems reasonable to add experimental support for something like standard_derivitives.

-----
~Chris
cmarrin@apple.com




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