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Re: [Public WebGL] Shader validator issue.



----- Original Message -----
> On Aug 23, 2010, at 1:41 PM, Kenneth Russell wrote:
> 
> > Support for OES_standard_derivatives is in the process of being
> > added
> > to the ANGLE shader validator. See
> > http://code.google.com/p/angleproject/issues/detail?id=25 . Once
> > this
> > is in place, it will be possible to enable OES_standard_derivatives
> > in
> > a WebGL app. (We need to start a WebGL extension registry...part of
> > this is still on my plate.)
> 
> Extensions aren't enabled in WebKit yet, are they? How about Firefox?

They're not enabled in Firefox either.

Benoit

> 
> -----
> ~Chris
> cmarrin@apple.com
> 
> 
> 
> 
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