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Re: [Public WebGL] Shader validator issue.



On Tue, Aug 24, 2010 at 9:31 AM, Chris Marrin <cmarrin@apple.com> wrote:
>
> On Aug 23, 2010, at 1:41 PM, Kenneth Russell wrote:
>
>> Support for OES_standard_derivatives is in the process of being added
>> to the ANGLE shader validator. See
>> http://code.google.com/p/angleproject/issues/detail?id=25 . Once this
>> is in place, it will be possible to enable OES_standard_derivatives in
>> a WebGL app. (We need to start a WebGL extension registry...part of
>> this is still on my plate.)
>
> Extensions aren't enabled in WebKit yet, are they? How about Firefox?

They aren't enabled in WebKit yet. I think we need to specify them
before adding support.

-Ken

> -----
> ~Chris
> cmarrin@apple.com
>
>
>
>
>
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