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Re: [Public WebGL] Shader validator issue.

On Aug 23, 2010, at 1:41 PM, Kenneth Russell wrote:

> Support for OES_standard_derivatives is in the process of being added
> to the ANGLE shader validator. See
> http://code.google.com/p/angleproject/issues/detail?id=25 . Once this
> is in place, it will be possible to enable OES_standard_derivatives in
> a WebGL app. (We need to start a WebGL extension registry...part of
> this is still on my plate.)

Extensions aren't enabled in WebKit yet, are they? How about Firefox?


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