In several discussions on this list recently, it has emerged that
people are using GL 2.x drivers and documentation. I am curious why
this is. Is it (a) because it is hard to get the lastest 3.x or 4.x GL
drivers from the desktop vendors. Or (b) is it because GPUs that can
support GL 3.x are still relatively rare in the real world. Or (c) some
other reason?
Regards
-Mark
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