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[Public WebGL] problematic GetParameter pnames



Hi,

I have trouble implementing the following pnames in GetParameter:

A. The following pnames are mentioned in the WebGl spec for GetParameter, but are seem to be absent from desktop OpenGL. How to implement them on desktop OpenGL systems?
    MAX_FRAGMENT_UNIFORM_VECTORS
    MAX_VERTEX_UNIFORM_VECTORS
    MAX_VARYING_VECTORS

B. The following pnames are mentioned in the WebGL spec only in the general list of constants, but not in the section on getParameter. Yet the gl-get-calls test is trying to pass them to getParameter. Which is right?
    SHADER_COMPILER
    IMPLEMENTATION_COLOR_READ_FORMAT
    IMPLEMENTATION_COLOR_READ_TYPE

Cheers,
Benoit
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