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[Public WebGL] vertex attrib 0



A while ago we had a discussion about making vertex attrib index 0 special, and requiring that it be enabled with an array bound, but I don't think we ever documented that anywhere.  I think we have to add this -- the gl-vertexattrib.html test in the test suite fails with attrib index 0 on a wide variety of cards/desktop GLSL drivers, but works fine with index 1.

    - Vlad
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