[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Public WebGL] Buffer size and viewport



 

> ----- "Kenneth Russell" <kbr@google.com> wrote:
>
>   
>> Would it be technically possible in your current implementation to
>> destroy the old pbuffer and create a new one, but continue to use the
>> same GL context?
>>     
> Hmm -- maybe!  I misread the wglMakeCurrent docs, so this should be possible.  I'll give it a shot.

It is certainly possible with EGL.

Regards

    -Mark

begin:vcard
fn:Mark Callow
n:Callow;Mark
org:HI Corporation;Graphics Lab, Research & Development
adr:Higashiyama 1-4-4, Meguro-ku;;Meguro Higashiyama Bldg 5F;Tokyo;;153-0043;Japan
email;internet:callow_mark@hicorp.co.jp
title:Chief Architect
tel;work:+81 3 3710 9367 x228
tel;fax:+81 3 5773 8660
x-mozilla-html:TRUE
url:http://www.hicorp.co.jp,  http://www.mascotcapsule.com
version:2.1
end:vcard