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Re: [Public WebGL] Slowdowns & lockups in Firefox/Minefield.



On 4 June 2010 06:07, Steve Baker <steve@sjbaker.org> wrote:
Forgive me if you guys already know this - but my (increasingly hefty)
application seems to only run a half dozen times (assuming I keep
hitting 'Reload') before Firefox's frame rate slows down dramatically
(like one frame every two seconds) - or perhaps locks up completely.  It
kinda feels like maybe some resources  are not being free'd up...but
that's just a guess.  Killing and restarting the browser reliably fixes it.

This is with:  Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv:1.9.3a5pre)
Gecko/20100509 Minefield/3.7a5pre

I presume we don't expect the application to do any specific
cleanup...I'm not currently doing anything like that.

I'm running Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US; rv:1.9.3a5pre) Gecko/20100524 Minefield/3.7a5pre GTB6 (.NET CLR 3.5.30729) and I'm not seeing anything like this when mashing reload on <http://learningwebgl.com/lessons/lesson15/index.html>.  Perhaps the problem's specific to the Linux build, or has been fixed since 9 May?


Cheers,

Giles

--
Giles Thomas
giles@giles.net
http://www.gilesthomas.com/
http://learningwebgl.com/