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Re: [Public WebGL] DOMException

Kenneth Russell wrote:
This implies a guarantee that if a call to WebGL function fails because of
an underlying state issue (for example, if you try to use a program which
hasn't been linked) then any subsequent WebGL calls will always return
without updating the error state? Is this a fair assumption?

No. There are conceptually multiple bits (one per type of error) in the error state, and they are set independently. See the second paragraph of http://www.khronos.org/opengles/sdk/docs/man/glGetError.xml ..

Ah, yes, I'd overlooked that. Thanks.


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