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Re: [Public WebGL] isBuffer, isTexture etc.

That is correct. 
With the exception of shader and program objects which *do* have a shared namespace.
(ref GL ES 2.0 spec ยง2.10.1).


On 2010-04-22, at 1:45 PM, Gregg Tavares wrote:

> So it apparently turns out that the namespaces for GL objects are not shared.

                        Daniel Koch -+-  daniel@transgaming.com
Senior Graphics Architect  -+- TransGaming Inc.  -+- www.transgaming.com

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