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Re: [Public WebGL] Resurrecting Update Scheduling

Right, so the overall browser vsync is necessary but not sufficient for webgl apps to appear vsync'ed.  Without a JS update scheduler that is vsync aware, the app won't be able to update the scene in sync with the display.


On Apr 17, 2010 1:52 PM, "Kenneth Russell" <kbr@google.com> wrote:

Browsers supporting hardware compositing should automatically support
vsynced rendering. WebGL never renders directly to the screen; it
can't according to the HTML compositing model. If the browser uses a
GPU-based API to put the rendering results on the screen, and enables
vsync, then the WebGL output will be vsynced. Otherwise it's basically
impossible to get it to be.


On Sat, Apr 17, 2010 at 10:38 AM, Thatcher Ulrich <tu@tulrich.com> wrote:
> I'd like to see some cl...

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