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Re: [Public WebGL] Resurrecting Update Scheduling



Right, so the overall browser vsync is necessary but not sufficient for webgl apps to appear vsync'ed.  Without a JS update scheduler that is vsync aware, the app won't be able to update the scene in sync with the display.

-T

On Apr 17, 2010 1:52 PM, "Kenneth Russell" <kbr@google.com> wrote:

Browsers supporting hardware compositing should automatically support
vsynced rendering. WebGL never renders directly to the screen; it
can't according to the HTML compositing model. If the browser uses a
GPU-based API to put the rendering results on the screen, and enables
vsync, then the WebGL output will be vsynced. Otherwise it's basically
impossible to get it to be.

-Ken


On Sat, Apr 17, 2010 at 10:38 AM, Thatcher Ulrich <tu@tulrich.com> wrote:
> I'd like to see some cl...

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