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Re: [Public WebGL] Anti-aliasing issues on Minefield and Webkit

On Apr 16, 2010, at 3:49 AM, Andor Salga wrote:

> I'm thinking it isn't implemented in Minefield. If that's the case, I don't have much 
> choice other than waiting for a patch. If I don't see a fix on Webkit, I'll just
> have to leave it enabled.

It would be really useful if you could submit a but to http://bugs.webkit.org with a description of your hardware and a test case showing the problem.


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