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Re: [Public WebGL] webgl canvas compositing into webpage.

Hi Chris,

Thanks for the clarification. I thought you meant that any description
of page compositing requirements would be non-normative.



On 25/02/2010 04:30, Chris Marrin wrote:
> On Feb 23, 2010, at 6:03 PM, Mark Callow wrote:
>> Hi Chris,
>> Why non-normative?
>> If you specify something that can't be implemented with OGL ES, I think
>> you will be making unnecessary difficulties for implementers, especially
>> those implementing on mobile devices. If OGL h/w is present, it is
>> likely to be used for page compositing, especially if blending is involved.
> I meant that we could put in some non-normative text that talks about compositing using OpenGL terminology as an illustrative. I'm fine using non-OpenGL wording for how compositing is to be done in the normative section.
> -----
> ~Chris
> cmarrin@apple.com
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