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[Public WebGL] Re: Clarified WebGLArray.slice()

On Tue, Feb 23, 2010 at 10:58 AM, Kenneth Russell <kbr@google.com> wrote:
> I've added a sentence to the documentation of WebGLArray.slice(),
> borrowed from Vlad's typed array proposal at
> http://people.mozilla.com/~vladimir/jsvec/TypedArray-spec.html , to
> indicate that the offset and length are clamped to the valid index
> range of the current view. Sorry for not posting this for discussion
> before making the change, but there's an associated urgent bug fix.

I also clarified the documentation of the WebGL<T>Array constructor
taking (buffer, offset, numElements) to indicate that if the buffer is
null, an exception is raised.


> Please post any feedback to the list.
> -Ken
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