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Re: [Public WebGL] typed arrays + edge cases

On Feb 4, 2010, at 2:00 PM, Vladimir Vukicevic wrote:
> Yeah, the main issue I had was with out of bounds indexed array access.  The other stuff isn't as bad.  So, ok:
> - length is read-only;
> - reads out of the range of 0..length-1 result in undefined;
> - sets outside of that same range are ignored;
> - and non-numeric properties work like normal object properties.

Seems fine to me

> That look right?
>    - Vlad

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