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Re: [Public WebGL] gl.enable(gl.TEXTURE_2D)



2010/1/13 Kenneth Russell <kbr@google.com>
TEXTURE_2D is not a valid enable bit in OpenGL ES 2.0 or, consequently, WebGL. The enum was in the EnableCap section only because it was there in the OpenGL ES 2.0 headers. I've moved its definition to the TextureTarget section.

Thanks, Ken.  



Giles
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Giles Thomas
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