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[Public WebGL] Trivial typo in spec.



I've been reading and using the Dec 10 2009 draft of the WebGL spec, and I came across an typo in the documentation.

The function WebGLContext::getShaderInfoLog() has a parameter of "program" when it should be "shader" like the GL ES spec. Testing on Firefox 3.7 nightly confirms the behavior is correct, it's just a typo in the spec.

Patrick Baggett