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Re: [Public WebGL] Did Chrome Just Break WebGL?



Yes, WebGL is broken in Chrome stable at the moment. I assume full responsibility. Sorry!

The good news is that the problem has been identified and a fix is being processed right now. We should be able to get a working version out soon. In the meantime WebGL works fine in the Beta, Dev, and Canary channels, and if you really need it to work in stable you can get around the bug by running with the "--disable-gl-multisampling" command line flag.

--Brandon Jones


On Tue, Apr 9, 2013 at 8:35 PM, Tony Parisi <tparisi@gmail.com> wrote:
Running Version 26.0.1410.63 - I can't seem to run any WebGL that used to work...

Funny timing! lol

--
Tony Parisi                             tparisi@gmail.com
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