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[Public WebGL] WEBGL_depth_texture



Just FYI,

Support for the draft WEBGL_depth_texture spec is available in Chrome Canary as WEBKIT_WEBGL_depth_texture as of sometime last week if you'd like to play around with it.

Support for the DEPTH_STENCIL format should also be available within a couple of days.

A conformance tests was also added 
https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/sdk/tests/conformance/extensions/webgl-depth-texture.html