[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Public WebGL] HI-DPI displays and WebGL issues




On 21/06/2012 16:55, Florian Bösch wrote:
...
 It is unnegotiatably mandatory that image pixels == real pixels == backing store pixels == viewport pixels == gl_FragCoord pixels.
What do you mean by "image pixels" and "real pixels?"

Regards

    -Mark