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Re: [Public WebGL] How to set a canvas backing store to display units?



On Fri, Jun 15, 2012 at 12:07 PM, Florian Bösch <pyalot@gmail.com> wrote:
Actually console games do render at "full resolution" if you define 720p as "full". But there are games that render at 1080p, admittedly not terribly many.

Many console games render at significantly less than 720p and upscale for display. See the list here for examples including flagship graphics-heavy titles like Halo and Call of Duty:
http://forum.beyond3d.com/showpost.php?p=1113344&postcount=3