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Re: [Public WebGL] How to set a canvas backing store to display units?



On Tue, 12 Jun 2012, Gregg Tavares (çç~T¨) wrote:
> 
> canvas.width = convertCSSUnitsToDeviceUnits(widthInCSSUnits);
> canvas.height =convertCSSUnitsToDeviceUnits(widthInCSSUnits);

canvas.width and canvas.height are defined to be in CSS units, not device units.

-- 
Ian Hickson               U+1047E                )\._.,--....,'``.    fL
http://ln.hixie.ch/       U+263A                /,   _.. \   _\  ;`._ ,.
Things that are impossible just take longer.   `._.-(,_..'--(,_..'`-.;.'