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Re: [Public WebGL] WebIDL cleanup




On 6/4/12 11:05 PM, Kenneth Russell wrote:
Overloading and union support would probably have to be implemented
similarly.

Yep.

In WebKit's code generator (which is not currently Web
IDL), overloading is implemented with a series of nested if-tests
within a single function called by the JavaScript engine.

Indeed, as it has to be.

Unions would be much the same to _set_ the union value, but then with more tests in the actual implementation on what type the union value ended up being...

-Boris


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