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[Public WebGL] Use of invalid type "unsigned byte" in the WebGL idl




The relevant line is:

  typedef unsigned byte  GLubyte;

Quite apart from GLubyte being unused in the spec, this is not valid WebIDL. There is no "unsigned byte" type in WebIDL; there is a "byte" type for integers in [-128,127] and an "octet" type for integers in [0,255]. Presumably this typedef, if needed at all, should be "typedef octet GLubyte;".

-Boris

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