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Re: [Public WebGL] Should texSubImage2D accept null like texImage2D does?

On Tue, Mar 13, 2012 at 10:58 AM, Tim Johansson <timj@opera.com> wrote:
For example validateProgram and useProgram both take WebGLProgram but have to accept null to pass the conformance tests IIRC. In the case of validateProgram it should give you INVALID_VALUE and in the case of useProgram it should actually do something (unbind the current program).

The conformance test is incorrect; validateProgram(null) should throw TypeError.  (Since the WebGL spec doesn't correctly use nullable parameters, it's not too surprising if the tests get them wrong, too.)

useProgram's parameter should be nullable, of course.

Glenn Maynard