[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Public WebGL] Re: Angle



If they're still being tracked, I'd love to see the latest stats.  I'm guessing the win7 count has gained considerably on winxp.

On Mon, Mar 12, 2012 at 5:31 PM, Jeff Gilbert <jgilbert@mozilla.com> wrote:

It was Benoit, but he is currently on vacation. I will try to dig up the links, though.

-Jeff

----- Original Message -----
From: "John Davis" <jdavis@pcprogramming.com>
To: "Ralf Kornmann" <rkornmann@ea.com>
Cc: jdavis@pcprogramming.com, "Vladimir Vukicevic" <vladimir@pobox.com>, "public webgl" <public_webgl@khronos.org>
Sent: Monday, March 12, 2012 1:22:07 PM
Subject: [Public WebGL] Re: Angle

No, I remember someone from Mozilla having the stats for Firefox users. Hoping they can post them again. Think it was Benoit.

On Monday, March 12, 2012, Kornmann, Ralf < rkornmann@ea.com > wrote:
> Was this a question for me?
>
> In this case I am not sure what you are asking.
>
> ________________________________
> Von: unicomp21@gmail.com [ unicomp21@gmail.com ] im Auftrag von John Davis [ jdavis@pcprogramming.com ]
> Gesendet: Montag, 12. März 2012 17:09
> An: Kornmann, Ralf
> Cc: Vladimir Vukicevic; jdavis@pcprogramming.com ; public webgl
> Betreff: Re: Angle
>
> What are the stats for win7 with no gpu, or blacklisted gpu?
>
> On Monday, March 12, 2012, Kornmann, Ralf < rkornmann@ea.com > wrote:
>> Sure a DX11 port of Angle is needed first. But if this is done adding WARP support is pretty easy.
>>
>> I am currently checking how much work it will be to port Angle to DX11.
>>
>> -Ralf
>>
>> From: vladimirv@gmail.com [mailto: vladimirv@gmail.com ] On Behalf Of Vladimir Vukicevic
>> Sent: Monday, March 12, 2012 15:46 PM
>> To: Kornmann, Ralf
>> Cc: jdavis@pcprogramming.com ; public webgl
>> Subject: Re: [Public WebGL] Angle
>>
>>
>> On Mon, Mar 12, 2012 at 10:37 AM, Kornmann, Ralf < rkornmann@ea.com > wrote:
>>
>> WARP requires DX11.
>>
>> DX11 requires Vista SP1.
>>
>> AFAIK, WARP also only implements the DX10/11 API; ANGLE uses DX9, so it would have to be heavily rewritten to be able to take advantage of WARP even when it's available.
>>
>> - Vlad
>>

-----------------------------------------------------------
You are currently subscribed to public_webgl@khronos.org.
To unsubscribe, send an email to majordomo@khronos.org with
the following command in the body of your email:
unsubscribe public_webgl
-----------------------------------------------------------