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Re: [Public WebGL] Add ArrayBuffer.slice and Uint8ClampedArray tests now?



Great, thanks. These tests have just been added to
typedarrays/array-unit-tests.html. Please post if you see any problems
with them.

-Ken

On Fri, Jan 13, 2012 at 7:01 PM, Benoit Jacob <bjacob@mozilla.com> wrote:
> per off-list discussion and https://bugzilla.mozilla.org/show_bug.cgi?id=718128 I consider that this is OK and Mozilla expects to pass these tests very soon.
>
> Cheers,
> Benoit
>
> ----- Original Message -----
>>
>> The WebGL WG is preparing to snapshot the next version of the spec
>> soon, near the end of January.
>>
>> It would make sense to snapshot the next version of the typed array
>> spec at the same time. The typed array spec doesn't currently have an
>> independent conformance suite; it's contained within the WebGL
>> conformance suite, principally in typedarrays/array-unit-tests.html.
>>
>> Would there be any objection to adding tests for the new typed array
>> APIs ArrayBuffer.slice() and Uint8ClampedArray now? If we do, then
>> compliant WebGL 1.0.1 implementations will be required to also
>> support
>> these APIs. Since the spec for Canvas' ImageData already references
>> Uint8ClampedArray, I think it would be a good idea to move forward
>> now.
>>
>> Thanks,
>>
>> -Ken
>>
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