WebGL Public Archives: January 2012 (date view)



January 02, 12

   [Public WebGL] Proposing OpenGL ES extensions for inclusion into WebGL Florian Bösch
   Re: [Public WebGL] Proposing OpenGL ES extensions for inclusion into WebGL Ashley Gullen
   Re: [Public WebGL] Proposing OpenGL ES extensions for inclusion into WebGL Florian Bösch
   Re: [Public WebGL] Proposing OpenGL ES extensions for inclusion into WebGL Glenn Maynard
   Re: [Public WebGL] Proposing OpenGL ES extensions for inclusion into WebGL Ben Vanik
   Re: [Public WebGL] Proposing OpenGL ES extensions for inclusion into WebGL Benoit Jacob

January 03, 12

   Re: [Public WebGL] Proposing OpenGL ES extensions for inclusion into WebGL Florian Bösch
   RE: [Public WebGL] Proposing OpenGL ES extensions for inclusion into WebGL tomi.aarnio
   [Public WebGL] Article on WebGL 2D and Image Processing Gregg Tavares (wrk)
   Re: [Public WebGL] Article on WebGL 2D and Image Processing Florian Bösch
   Re: [Public WebGL] Please review getShaderPrecisionFormat call Kenneth Russell
   Re: [Public WebGL] WebIDL modules Kenneth Russell
   Re: [Public WebGL] Proposing OpenGL ES extensions for inclusion into WebGL Kenneth Russell
   Re: [Public WebGL] Article on WebGL 2D and Image Processing Chris Marrin
   Re: [Public WebGL] Proposing OpenGL ES extensions for inclusion into WebGL Gregg Tavares (wrk)
   Re: [Public WebGL] Proposing OpenGL ES extensions for inclusion into WebGL Glenn Maynard
   Re: [Public WebGL] Proposing OpenGL ES extensions for inclusion into WebGL Kenneth Russell

January 04, 12

   Re: [Public WebGL] Proposing OpenGL ES extensions for inclusion into WebGL Florian Bösch
   [Public WebGL] consult on the webgl conformance test case Zhao, Jian J
   Re: [Public WebGL] Article on WebGL 2D and Image Processing Kenneth Russell
   Re: [Public WebGL] Comments on Dec 20th draft Mark Callow
   Re: [Public WebGL] Shared resources between contexts Mark Callow
   Re: [Public WebGL] Proposing OpenGL ES extensions for inclusion into WebGL Mark Callow
   Re: [Public WebGL] consult on the webgl conformance test case Mark Callow
   RE: [Public WebGL] consult on the webgl conformance test case Zhao, Jian J
   Re: [Public WebGL] consult on the webgl conformance test case Mark Callow

January 05, 12

   RE: [Public WebGL] consult on the webgl conformance test case Zhao, Jian J
   Re: [Public WebGL] consult on the webgl conformance test case Mark Callow
   Re: [Public WebGL] Shared resources between contexts Florian Bösch
   Re: [Public WebGL] Proposing OpenGL ES extensions for inclusion into WebGL Florian Bösch
   Re: [Public WebGL] Shared resources between contexts Rehno Lindeque
   Re: [Public WebGL] consult on the webgl conformance test case Kenneth Russell
   Re: [Public WebGL] Shared resources between contexts Kenneth Russell
   Re: [Public WebGL] Shared resources between contexts Kenneth Russell
   Re: [Public WebGL] Shared resources between contexts Chris Marrin
   Re: [Public WebGL] Shared resources between contexts David Sheets
   Re: [Public WebGL] Shared resources between contexts Kenneth Russell
   Re: [Public WebGL] Shared resources between contexts David Sheets
   Re: [Public WebGL] Shared resources between contexts Mark Callow
   RE: [Public WebGL] consult on the webgl conformance test case Zhao, Jian J
   Re: [Public WebGL] Shared resources between contexts Mark Callow
   Re: [Public WebGL] Shared resources between contexts Kenneth Russell

January 06, 12

   Re: [Public WebGL] Shared resources between contexts Florian Bösch
   Re: [Public WebGL] Shared resources between contexts Mark Callow
   Re: [Public WebGL] Shared resources between contexts Florian Bösch
   Re: [Public WebGL] Shared resources between contexts Glenn Maynard
   Re: [Public WebGL] Shared resources between contexts Florian Bösch
   Re: [Public WebGL] Shared resources between contexts Glenn Maynard
   Re: [Public WebGL] Shared resources between contexts Gregg Tavares (wrk)
   Re: [Public WebGL] Shared resources between contexts Gregg Tavares (wrk)

January 07, 12

   [Public WebGL] WebGL security John Davis
   Re: [Public WebGL] WebGL security Florian Bösch
   [Public WebGL] cWebGL, webgl implemented in JavaScript Foo Bar
   Re: [Public WebGL] WebGL security Glenn Maynard
   RE: [Public WebGL] WebGL security Kornmann, Ralf
   Re: [Public WebGL] WebGL security Florian Bösch
   [Public WebGL] Re: WebGL security John Davis
   Re: [Public WebGL] Re: WebGL security Gregg Tavares (wrk)
   Re: [Public WebGL] Re: WebGL security Florian Bösch
   Re: [Public WebGL] Re: WebGL security John Davis
   Re: [Public WebGL] Re: WebGL security Benoit Jacob
   Re: [Public WebGL] cWebGL, webgl implemented in JavaScript Benoit Jacob
   Re: [Public WebGL] cWebGL, webgl implemented in JavaScript Daniel Aquino

January 08, 12

   Re: [Public WebGL] Shared resources between contexts Rehno Lindeque
   Re: [Public WebGL] Shared resources between contexts Florian Bösch
   [Public WebGL] Explicit unboxing for object identifiers Rehno Lindeque
   Re: [Public WebGL] Shared resources between contexts Rehno Lindeque
   Re: [Public WebGL] Shared resources between contexts Glenn Maynard
   Re: [Public WebGL] Explicit unboxing for object identifiers Benoit Jacob
   Re: [Public WebGL] Explicit unboxing for object identifiers Rehno Lindeque
   Re: [Public WebGL] Explicit unboxing for object identifiers Rehno Lindeque
   Re: [Public WebGL] Explicit unboxing for object identifiers Benoit Jacob
   Re: [Public WebGL] Re: WebGL security Tony Parisi
   [Public WebGL] Re: WebGL security John Davis
   Re: [Public WebGL] Explicit unboxing for object identifiers Glenn Maynard
   Re: [Public WebGL] cWebGL, webgl implemented in JavaScript Liam Wilson
   [Public WebGL] Context Creation Error Event Kornmann, Ralf
   Re: [Public WebGL] Re: WebGL security Florian Bösch
   Re: [Public WebGL] Explicit unboxing for object identifiers Rehno Lindeque
   Re: [Public WebGL] Explicit unboxing for object identifiers Glenn Maynard
   Re: [Public WebGL] Explicit unboxing for object identifiers Vladimir Vukicevic
   Re: [Public WebGL] Explicit unboxing for object identifiers Benoit Jacob
   Re: [Public WebGL] Explicit unboxing for object identifiers Vladimir Vukicevic
   Re: [Public WebGL] Explicit unboxing for object identifiers Benoit Jacob
   Re: [Public WebGL] Explicit unboxing for object identifiers Glenn Maynard

January 09, 12

   [Public WebGL] Fwd: WebGLGap: PhoneGap plugin to enable WebGL Ashley Gullen
   Re: [Public WebGL] Context Creation Error Event Ashley Gullen
   AW: [Public WebGL] Context Creation Error Event Kornmann, Ralf
   Re: [Public WebGL] Explicit unboxing for object identifiers Gregg Tavares (wrk)
   Re: [Public WebGL] Context Creation Error Event Kenneth Russell
   RE: [Public WebGL] Context Creation Error Event Kornmann, Ralf
   Re: [Public WebGL] Shared resources between contexts Kenneth Russell
   Re: [Public WebGL] Shared resources between contexts Glenn Maynard
   Re: [Public WebGL] Shared resources between contexts Gregg Tavares (wrk)
   Re: [Public WebGL] Shared resources between contexts Gregg Tavares (wrk)
   Re: [Public WebGL] Shared resources between contexts Kenneth Russell
   Re: [Public WebGL] Shared resources between contexts Gregg Tavares (wrk)
   Re: [Public WebGL] Shared resources between contexts David Sheets
   Re: [Public WebGL] Shared resources between contexts Glenn Maynard
   [Public WebGL] The Problem I am Having Craig Loewenhagen
   Re: [Public WebGL] Shared resources between contexts Gregg Tavares (wrk)
   Re: [Public WebGL] Help with the WebGL Context Lost specification Kenneth Russell
   Re: [Public WebGL] Shared resources between contexts Glenn Maynard
   Re: [Public WebGL] Help with the WebGL Context Lost specification Kenneth Russell
   Re: [Public WebGL] Shared resources between contexts Mark Callow

January 10, 12

   Re: [Public WebGL] Re: WebGL security Mark Callow
   Re: [Public WebGL] Re: WebGL security Tony Parisi

January 11, 12

   [Public WebGL] WebGL bufferSubData lacks "size" parameter Chananya Freiman
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Florian Bösch
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Kenneth Russell
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Gregg Tavares (wrk)
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Chananya Freiman
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Chananya Freiman
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Florian Bösch
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Brian Cornell
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Chananya Freiman
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Florian Bösch
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Chris Marrin
   [Public WebGL] Google Body becomes Zygote Body Arthur Blume
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Mark Callow
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Gregg Tavares (wrk)
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Mark Callow
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Gregg Tavares (wrk)
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Gregg Tavares (wrk)
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Kenneth Russell

January 12, 12

   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter John Bauman
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Florian Bösch
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Vladimir Vukicevic
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Florian Bösch
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Gregg Tavares (wrk)
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Glenn Maynard
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Chananya Freiman
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Gregg Tavares (wrk)
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Chananya Freiman
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Florian Bösch
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter James Robinson
   [Public WebGL] Addition of compressedTexImage2D entry points in WebGL 1.0.1 Cedric Vivier
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Florian Bösch
   Re: [Public WebGL] WebGL bufferSubData lacks "size" parameter Chris Marrin

January 13, 12

   [Public WebGL] Add ArrayBuffer.slice and Uint8ClampedArray tests now? Kenneth Russell
   Re: [Public WebGL] Add ArrayBuffer.slice and Uint8ClampedArray tests now? Benoit Jacob

January 22, 12

   [Public WebGL] Dynamic loops and gl_FragDepth access in fragment shader Markus Schütz
   Re: [Public WebGL] Dynamic loops and gl_FragDepth access in fragment shader Florian Bösch

January 23, 12

   [Public WebGL] Depth Texture Extension Florian Bösch
   Re: [Public WebGL] Depth Texture Extension Chris Marrin
   Re: [Public WebGL] Depth Texture Extension
   Re: [Public WebGL] Depth Texture Extension Florian Bösch
   Re: [Public WebGL] Depth Texture Extension Florian Bösch
   RE: [Public WebGL] Depth Texture Extension Kornmann, Ralf
   Re: [Public WebGL] Dynamic loops and gl_FragDepth access in fragment shader Kenneth Russell
   RE: [Public WebGL] Depth Texture Extension Kornmann, Ralf

January 24, 12

   Re: [Public WebGL] Depth Texture Extension Marco Di Benedetto
   Re: [Public WebGL] Depth Texture Extension Florian Bösch
   [Public WebGL] OES_element_index_uint draft extension Florian Bösch
   AW: [Public WebGL] Depth Texture Extension Kornmann, Ralf
   Re: [Public WebGL] Depth Texture Extension Daniel Koch
   Re: [Public WebGL] Depth Texture Extension Daniel Koch
   Re: [Public WebGL] Depth Texture Extension Florian Bösch
   [Public WebGL] Should bufferData record array type? Benoit Jacob
   Re: [Public WebGL] Should bufferData record array type? Florian Bösch
   Re: [Public WebGL] Should bufferData record array type? Ben Vanik
   Re: [Public WebGL] Should bufferData record array type? Brandon Jones
   Re: [Public WebGL] Should bufferData record array type? Benoit Jacob
   Re: [Public WebGL] Depth Texture Extension Glenn Maynard
   Re: [Public WebGL] Should bufferData record array type? Benoit Jacob
   Re: [Public WebGL] Depth Texture Extension Daniel Koch
   Re: [Public WebGL] Depth Texture Extension Florian Bösch
   [Public WebGL] Event on SwapBuffers Brandon Jones
   Re: [Public WebGL] Event on SwapBuffers Florian Bösch
   Re: [Public WebGL] Event on SwapBuffers Ben Vanik
   Re: [Public WebGL] Event on SwapBuffers Won Chun
   Re: [Public WebGL] Should bufferData record array type? Chris Marrin
   Re: [Public WebGL] Addition of compressedTexImage2D entry points in WebGL 1.0.1 Kenneth Russell
   Re: [Public WebGL] Addition of compressedTexImage2D entry points in WebGL 1.0.1 Kenneth Russell
   Re: [Public WebGL] Event on SwapBuffers Mark Callow
   Re: [Public WebGL] Depth Texture Extension Kenneth Russell

January 25, 12

   Re: [Public WebGL] Addition of compressedTexImage2D entry points in WebGL 1.0.1 Cedric Vivier
   Re: [Public WebGL] Addition of compressedTexImage2D entry points in WebGL 1.0.1
   Re: [Public WebGL] Addition of compressedTexImage2D entry points in WebGL 1.0.1 Mark Callow
   Re: [Public WebGL] Event on SwapBuffers Florian Bösch
   Re: [Public WebGL] Depth Texture Extension Daniel Koch
   Re: [Public WebGL] Depth Texture Extension Florian Bösch
   Re: [Public WebGL] Depth Texture Extension Marco Di Benedetto
   Re: [Public WebGL] Depth Texture Extension Florian Bösch
   Re: [Public WebGL] Depth Texture Extension Daniel Koch
   Re: [Public WebGL] Depth Texture Extension Marco Di Benedetto
   Re: [Public WebGL] Depth Texture Extension
   Re: [Public WebGL] Addition of compressedTexImage2D entry points in WebGL 1.0.1

January 26, 12

   Re: [Public WebGL] Addition of compressedTexImage2D entry points in WebGL 1.0.1 Benoit Jacob
   Re: [Public WebGL] Addition of compressedTexImage2D entry points in WebGL 1.0.1 Kenneth Russell
   [Public WebGL] New tests checked in, verifying that functions returning strings do return strings Benoit Jacob
   Re: [Public WebGL] two questions about shader-precision-format.html test Benoit Jacob
   Re: [Public WebGL] Addition of compressedTexImage2D entry points in WebGL 1.0.1
   Re: [Public WebGL] New tests checked in, verifying that functions returning strings do return strings Benoit Jacob
   Re: [Public WebGL] Addition of compressedTexImage2D entry points in WebGL 1.0.1 Kenneth Russell
   Re: [Public WebGL] New tests checked in, verifying that functions returning strings do return strings Kenneth Russell
   Re: [Public WebGL] Addition of compressedTexImage2D entry points in WebGL 1.0.1
   Re: [Public WebGL] New tests checked in, verifying that functions returning strings do return strings Benoit Jacob
   Re: [Public WebGL] Depth Texture Extension Kenneth Russell
   Re: [Public WebGL] OES_element_index_uint draft extension Kenneth Russell
   Re: [Public WebGL] New tests checked in, verifying that functions returning strings do return strings Kenneth Russell
   Re: [Public WebGL] New tests checked in, verifying that functions returning strings do return strings Benoit Jacob
   Re: [Public WebGL] New tests checked in, verifying that functions returning strings do return strings Benoit Jacob

January 27, 12

   Re: [Public WebGL] Addition of compressedTexImage2D entry points in WebGL 1.0.1 Glenn Maynard
   Re: [Public WebGL] OES_element_index_uint draft extension Florian Bösch
   [Public WebGL] Automated porting of OpenGL applications to Javascript WebGL applications Ehsan Akhgari
   Re: [Public WebGL] Addition of compressedTexImage2D entry points in WebGL 1.0.1 Kenneth Russell
   Re: [Public WebGL] Addition of compressedTexImage2D entry points in WebGL 1.0.1 Jon Buckley
   [Public WebGL] proposal draft for EXT_texture_filter_anisotropic Florian Bösch
   Re: [Public WebGL] Addition of compressedTexImage2D entry points in WebGL 1.0.1 Kenneth Russell
   Re: [Public WebGL] OES_element_index_uint draft extension Kenneth Russell
   Re: [Public WebGL] New tests checked in, verifying that functions returning strings do return strings Kenneth Russell
   Re: [Public WebGL] proposal draft for EXT_texture_filter_anisotropic Ben Vanik
   Re: [Public WebGL] Addition of compressedTexImage2D entry points in WebGL 1.0.1 Kenneth Russell
   Re: [Public WebGL] Add ArrayBuffer.slice and Uint8ClampedArray tests now? Kenneth Russell
   Re: [Public WebGL] Add ArrayBuffer.slice and Uint8ClampedArray tests now? Benoit Jacob
   Re: [Public WebGL] Addition of compressedTexImage2D entry points in WebGL 1.0.1 Kenneth Russell

January 28, 12

   Re: [Public WebGL] New tests checked in, verifying that functions returning strings do return strings Benoit Jacob

January 30, 12

   Re: [Public WebGL] New tests checked in, verifying that functions returning strings do return strings Kenneth Russell

January 31, 12

   Re: [Public WebGL] New tests checked in, verifying that functions returning strings do return strings Kenneth Russell
   Re: [Public WebGL] New tests checked in, verifying that functions returning strings do return strings Benoit Jacob
   [Public WebGL] wrapping up: NUM_COMPRESSED_TEXTURE_FORMATS and co. Benoit Jacob
   Re: [Public WebGL] wrapping up: NUM_COMPRESSED_TEXTURE_FORMATS and co. Kenneth Russell
   Re: [Public WebGL] wrapping up: NUM_COMPRESSED_TEXTURE_FORMATS and co. Jon Buckley
   Re: [Public WebGL] wrapping up: NUM_COMPRESSED_TEXTURE_FORMATS and co. Kenneth Russell
   [Public WebGL] Learning WebGL FAQ out of date Bill Baxter
   Re: [Public WebGL] Automated porting of OpenGL applications to Javascript WebGL applications Kenneth Russell
   Re: [Public WebGL] Automated porting of OpenGL applications to Javascript WebGL applications Aashish Chaudhary

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