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[Public WebGL] Lose context extension



Benoit,

Per discussions on other email threads it seems that we should rename
WEBGL_EXT_lose_context to WEBGL_lose_context, indicate that it's a
draft spec (already done), and expose it under the extension strings
WEBKIT_WEBGL_lose_context and MOZ_WEBGL_lose_context. (Or do you
prefer a different prefix?)

What do you think? I'll make the necessary changes to the extension
registry if you agree.

-Ken

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