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Re: [Public WebGL] WebGL



On Fri, Nov 18, 2011 at 10:47, Mark Callow <callow_mark@hicorp.co.jp> wrote:
> That is not the case. What happened is that some WebGL implementers
> misinterpreted OES_texture_float and inadvertently exposed another desktop
> feature (FP rendering) along with the FP textures which is the only feature
> OES_texture_float actually exposes.

Interesting, thanks Mark. Shouldn't we fix this?
Is there any WebGL app using FP rendering?

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