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Re: [Public WebGL] Proposals for two new WebGL extensions
The day will come, that companies start doing WebGL apps and sell them. The day will come they will have a support forum and an engineering team tasked with making the application as widely accessible as possible despite the heterogeneous GPU landscape. The day will come on which you will wake up to an unpleasant and widely popularized blog post by some or another graphics/game producing bigwig slamming WebGL in the most colorful of phrases. The day will come, and and I've told you.