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Re: [Public WebGL] Proposals for two new WebGL extensions
On Tue, Oct 11, 2011 at 12:32 PM, Florian Bösch <firstname.lastname@example.org>
If no further feedbacks, I will add the extensions to the WebGL extension registry?
Since this is intended for priviledge use only, I think it's of minimal to no use. Most people won't be writing their experiment/game/app as browser extensions.
The purpose of the extensions are to provide a way to access the information if they are critical to the apps. At least there is an option.