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Re: [Public WebGL] readPixles() can't access float values (OES_texture_float interaction)
I wrote a test on Nexus-S which supports OES_texture_float
Mark is correct. Can not render to a float texture.
One solution is another extension. The current OES_texture_float allows creating floating point textures and some other extension "WEBGL_framebuffer_float"? lets you render to them?
Either that or just leave it and expect checkFramebufferStatus will return incomplete with a float texture (which it does on my Nexus-S)
That still means requiring another extension for reading float values with readPixels if we want to support that.