statusMessage is already present in the WebGLContextEvent object all
On Sun, Apr 24, 2011 at 00:42, Glenn Maynard <email@example.com
>> Additionally, if we proceed with this change, I do not support the
>> removal of the statusMessage. As an implementor of WebGL, I require
>> the ability to provide some information to application developers
>> (which might end up being sent back in in bug reports) when for some
>> reason WebGL could not initialize.
> My suggestion was to include the statusMessage within webglcontextlost.