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Re: [Public WebGL] More WebGL extensions




On Mar 31, 2011, at 9:01 AM, Ben Vanik wrote:

> This would be a great extension to have - I haven't been able to use a lot of fun effects due to the lack of multisampling in framebuffers.

What have you been unable to do? Hopefully the non-existence of this extension wouldn't prevent any effects, it would just reduce their quality.

-----
~Chris
cmarrin@apple.com




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