[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Public WebGL] Volume Textures



It doesn't seem that hard to simulate a volume texture using a large
2D texture.  Am I wrong?

-T

On Sun, Mar 6, 2011 at 4:57 PM, John Davis <jdavis@pcprogramming.com> wrote:
> Are any webgl implementations adding volume textures as an extension?  This
> is pretty key for those of us needing fast 3D noise.
> Any updates on VTL in Angle?
> JD
>

-----------------------------------------------------------
You are currently subscribed to public_webgl@khronos.org.
To unsubscribe, send an email to majordomo@khronos.org with
the following command in the body of your email:
unsubscribe public_webgl
-----------------------------------------------------------